iPhysics for the iPhone

Christmas holidays were long enough to spend some reasonable time with the family, short traveling (Tuscany is always beautiful) and even resting and playing with the iPhone.

I tried quite a few iPhone “native” applications, many seem to me to be mostly useless, but some are quite nice. iSMS is the extension to the Apple SMS client that we all wanted (the UI is OK and takes advantage of the UIKit, of course you don’t get the iChat-like layout). iPhysics is a great game, inspired by Crayon Physics, it takes advantage of the touch screen perfectly, it uses the accelerometer when needed and is also a fun game. Reminds me a lot of The Incredible Machine, but with a spin. If you have an iPhone, I strongly suggest it, there are already plenty of custom levels.

Video in Flashlite

YouTube was a massive success, I guess it doesn’t take a genius to think that there are many companies trying to get the same success on the mobile and I actually think that on the mobile it would be an even bigger success, especially once every mobile will be able to upload video files.

Well, while we wait for all the mobile browsers to reach that point (and some are already capable of this!), it’s probably good to get started with Flashlite. Here’s a free seminar that will be available online, only on 18 September 2007.

Embedding Video and Sound in Flash Lite

Get yourself a present

I have purchased a new game in the last few days. It is right for me because it does not require that you play it two hours a day, you can play 10 minutes or an hour and you will still make progress.
I bought its first incarnation about one year ago and now here I am with the second version. If you want to buy something that can entertain you and also make all those little gears in your brain to start rolling, I think that you should buy More Brain Training.

It is easy to pick up, but very entertaining. It is fun. You can play it with friends, brothers, sisters, wives and so on. I think the competition between two or more individuals makes the game much more fun (my girlfriend and I play it every day, of course!).
Last but not least, you get to remember how to count using your mind and not the calculator.

iPhone users buying AT&T services through iTunes?

At Appleinsider they have a new article entitled Apple says iPhone can be activated by users at home that says:

“Activating iPhone takes only minutes as iTunes guides the user through simple steps to choose their service plan, authorize their credit and activate their iPhone, Apple said. Once iPhone is activated, users can then easily sync all of their phone numbers and other contact information, calendars, email accounts, web browser bookmarks, music, photos, podcasts, TV shows and movies just like they do when they sync their iPods with iTunes.”

Wait a minute! I buy the phone in an Apple store, I walk home, plug the phone in the USB port, start up iTunes and… subscribe to AT&T? Select my preferred plan? You know what? This sounds a lot like I’m buying a mobile phone plan from iTunes. Sounds like I’m giving some money to Apple for this. Sounds like I will be able to buy more content and services from AT&T (or another operator) from the familiar interface of iTunes. Sounds like iTunes is turning into the centerpiece for buying media and services. Well THIS is an interesting new approach from Apple. This sounds innovative. This sounds like building more and more services around their iTunes platform.